08-09-2014, 06:30 PM
08-09-2014, 08:48 PM
Hey Saltiel,
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I started reading the document from the first link, it has indeed some basic info to start with.
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From your previous post I did read you found a large packet which is maybe containing character based information.
Related to this it might be good to take a look at this Youtube video with the Spellborn character creation.
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<iframe width="480" height="270" src="https://www.youtube.com/embed/OHTDo0WH0Oo?feature=oembed" frameborder="0"></iframe>
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I started reading the document from the first link, it has indeed some basic info to start with.
Â
From your previous post I did read you found a large packet which is maybe containing character based information.
Related to this it might be good to take a look at this Youtube video with the Spellborn character creation.
Â
<iframe width="480" height="270" src="https://www.youtube.com/embed/OHTDo0WH0Oo?feature=oembed" frameborder="0"></iframe>
09-09-2014, 07:12 AM
Thank you for the links, Saltiel.
i think, after i'm done with my work for the Uni i will try to get into the files again :-)
I wish i knew more about c++ (i'm only really experienced in .net).
Could you give a little hint for how one finds structs?
(i'm not very experienced with IDA; olly - i learned how to solve crackme's but that didn't help me for spellborn)
i think, after i'm done with my work for the Uni i will try to get into the files again :-)
I wish i knew more about c++ (i'm only really experienced in .net).
Could you give a little hint for how one finds structs?
(i'm not very experienced with IDA; olly - i learned how to solve crackme's but that didn't help me for spellborn)
09-09-2014, 04:41 PM
<pre class="_prettyXprint _lang-">
Having the markdown syntax being understood by the forum would be cool if you think this is easyly doable
</pre>
Well, probably in the new version of the forum software... But I'll have a look.
Having the markdown syntax being understood by the forum would be cool if you think this is easyly doable
</pre>
Well, probably in the new version of the forum software... But I'll have a look.
09-09-2014, 05:54 PM
Just a quick post to show you a funny things which just happened to me when experimentating witht the world id. xD
Disclaimer: this is purely accidental and I do not understand everything behind that funny bug, do not expect to be able to connect to the world anytime soon (at least through my work).
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Disclaimer: this is purely accidental and I do not understand everything behind that funny bug, do not expect to be able to connect to the world anytime soon (at least through my work).
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09-09-2014, 06:42 PM
Realy nice to see something like this back.
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It's a view from below the normal world level.
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Char name is blank, level and pep are at 0 and the chat channels are offcourse blank.
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my guess the client was confused by your packets
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Greetings Jan-Willem.
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It's a view from below the normal world level.
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Char name is blank, level and pep are at 0 and the chat channels are offcourse blank.
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my guess the client was confused by your packets
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Greetings Jan-Willem.
09-09-2014, 07:00 PM
Yes it's exactly that Actually I sended to the client the id of the Hawksmouth map but without all the info about the character (because I skipped the character selection/creation). I thought I knew how to send the last position but in fact it seems to do nothing, so I'll continue to investigate. My first goal is to manage the character creation/selection phase but I would not say no to be able to load a naked character in a choosed map.
09-09-2014, 07:08 PM
Saltiel
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Great job!
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Great job!
09-09-2014, 08:05 PM
Awsome!
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Looks really nice.
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Looks really nice.
09-09-2014, 10:34 PM
Well, that escalated quickly. I can access to the character creation. I have to admit that I was on the wrong packet (it was strange that I had to send all these info when I had no character to select...).
I must say that all the packets regarding the player info are a real nightmare to decode. I access to the character creation by sending a packet that I do not completely understand. I hope I will be able to understand the minimum to connect to the world, but it will take me days of work I think.
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I will try to upload a small video when I have the time.
I must say that all the packets regarding the player info are a real nightmare to decode. I access to the character creation by sending a packet that I do not completely understand. I hope I will be able to understand the minimum to connect to the world, but it will take me days of work I think.
Â
I will try to upload a small video when I have the time.