The following warnings occurred: | ||||||||||||||||||||||||||||||
Warning [2] Undefined variable $captcha - Line: 15 - File: global.php(587) : eval()'d code PHP 8.2.24 (Linux)
|
[Gravesbow] Quest "Deadbolt Rising" causes Client Crash - Printable Version +- The Chronicles of Spellborn (https://forum.spellborn.org) +-- Forum: Issue tracker (https://forum.spellborn.org/forumdisplay.php?fid=5) +--- Forum: Bug reports and known issues (https://forum.spellborn.org/forumdisplay.php?fid=8) +---- Forum: Resolved issues (https://forum.spellborn.org/forumdisplay.php?fid=21) +---- Thread: [Gravesbow] Quest "Deadbolt Rising" causes Client Crash (/showthread.php?tid=248) |
[Gravesbow] Quest "Deadbolt Rising" causes Client Crash - Czelsior - 10-02-2019 When opening the door with the key on the shardship the client crashes. Crashlog: SB rev Spellborn Version 1.0.5.5, Jan 25 2019 [Head Build] OS: Windows 7 6.1 (Build: 7601) CPU: GenuineIntel Core i7-class processor @ 3293 MHz with 2047MB RAM Video: NVIDIA GeForce GTX 550 Ti (9135) UGUI_Page::DrawComponents <- UGUI_Page::Draw <- UGUI_Page::DrawComponents <- UGUI_Window::DrawComponents <- UGUI_Page::Draw <- UGUI_Window::Draw <- (HUD_NewLoot Package.HUD_NewLoot) <- GUIController::NativePostRender <- UInteractionMaster::MasterProcessPostRender <- FPlayerSceneNode::Render <- UBase_GameClient::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- s_client::tick <- s_client::frame RE: [Gravesbow] Quest "Deadbolt Rising" causes Client Crash - SpellbornDev - 26-02-2019 Fixed locally, will submit later |