Release notes - SpellbornDev - 25-02-2019
Version 1.1.0.4- Fixed quest The Legend of the Five. Gruldor Lewhand can now be attacked again
- TOTA can be replayed
- The laughing thief does not stop at his patrol point and get stuck anymore
- Quest Hodder's Contact List can now be finished
- Fixed quest Those that Deserve it
Version 1.1.0.3- Fixed crash when entering an incorrect username in the email system
Version 1.1.0.2- Fixed server crash when sending an email to a non existing player
- Fixed Road of the Conscript quest line (Removed invalid quests)
Version 1.1.0.1- Fixed quest "A token of Serenity"
Version 1.1.0- Fixed progression bug in quest Smiling Shadows
- Visual issue in Demon Chest room that the floor grid was invisible
- Fixed glitch that allowed players to teleport inside the demon room
- Shardship skybox updated to fix the white hole issue
- Painting of equipment now works again
- Fixed client crash on the quest Deadbolt Rising
- Made key more visible by changing its texture in the quest Deadbolt Rising
Version 1.0.5.8
This patch contains 3 major fixes:
- TOTA (Tomb of the Ancestors) is now fixed and enabled again.
- Trial Cave lvl 35 is fixed.
- Shader overlay materials are working again.
Detailed changelist:- Fixed entrance tag so you can enter TOTA
- Fixed interactive object radius so you can actually interact with the door
- Fixed timing bug in challenge 8 (Sometimes events did not get triggered if they are not registered before the timer was ended. The timer has been replaced with a proper implementation to avoid this in the future)
- Fixed last enemy in challenge 8 to be invulnerable
- Fixed issues in the NPC Chat script. This caused challenge 5 to not trigger chat messages from the judge
- Fixed navigation mesh
- Fixed challenge 5 script. Removed the howler spawner because this is a different type of spawner and the script cant cope with this
- Fixed challenge 10 script. The endboss stayed invulnerable after the first 20% mark
- Removed double doors at the end of the instance. Caused severe jittering
- Changed relevancy settings for all interactive actors so the doors dont pop open when walking towards them.
- Fixed typo in judge chat
- Rebaked TotA map
- Fixed patrol paths in Trial Cave lvl 35.
- Fixed Shader overlay effects. (For example freeze effects)
Version 1.0.5.7- Crashfix in HM when talking to one of the master warriors in the Academy
- Fixed the WorldResourceManager in HM
- Fixed Exarchyon bug where the prisoners' patrol did not work
- Fixed invisible planks in RF_Hearth when playing with low quality detail settings
Version 1.0.5.6- All accessmaps rebuild
- Golden scroll conversation is now only visible when you have the required quest (MoH dockmaster)
- A mark of Silence, The piece of cloth now spawns correctly
- The shop owner in Viola Holt is fixed again. Was broken again in last version.
Version 1.0.5.5- Fixed Accessmap for Mount of Heroes, Parliament and Ringfell maps.
- Fixed game actor effects
- Fixed NPC chat bug. This caused some NPCs to be invulnerable without dieing.
- Fixed Trial Cave lvl 15
Version 1.0.5.4-Hotfix- Aldenvault and Gravesbow Accessmap
- Crash in HM Academy
Version 1.0.5.4- Hawksmouth, Aldenvault and Hoggsridge are rebaked and have a new Accessmap generation. This should fix the stuck creatures bug.
- It is now possible to select an archetype based on your class. The chats are fixed.
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