The following warnings occurred: | ||||||||||||||||||||||||||||||
Warning [2] Undefined variable $captcha - Line: 15 - File: global.php(587) : eval()'d code PHP 8.2.24 (Linux)
|
[Slywood] NPCs in Evade-Mode - Printable Version +- The Chronicles of Spellborn (https://forum.spellborn.org) +-- Forum: Issue tracker (https://forum.spellborn.org/forumdisplay.php?fid=5) +--- Forum: Bug reports and known issues (https://forum.spellborn.org/forumdisplay.php?fid=8) +---- Forum: Resolved issues (https://forum.spellborn.org/forumdisplay.php?fid=21) +---- Thread: [Slywood] NPCs in Evade-Mode (/showthread.php?tid=348) |
[Slywood] NPCs in Evade-Mode - Chelinka - 07-07-2019 Location: Slywood, for instance 37167, 34449, 17762 Involved NPCs: Gaelan the Defender, Maelin the Righteous, Passar the Mauler Quest Name: The Three Horsemen Repro Rate: Always Summary: For the quest "The Three Horsemen" you have to summon and kill three ghost NPCs at various locations. All ghosts are stuck in evade mode after summoning. RE: [Slywood] NPCs in Evade-Mode - SpellbornDev - 08-07-2019 Fixed locally, will push with the next update. Thanks for posting RE: [Slywood] NPCs in Evade-Mode - SpellbornDev - 16-07-2019 Fixed in the new version 1.1.0.6 |