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Reversing Spellborn
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Hello guys,
I followed Spellborn back in the day, before beta, played avidly for a good while into release, and was very sad to see the game go. I've had a poke around the server you have, along with a look at the documentation and code - really impressed with what you've done. I'm in the last term of my honours year of a game programming degree - so I might not have much time for the next month or 2 - but I'd love to help with developing a working emulator. I should have a good bit of free time to put in come April/May. Github username is aslessor if you'd like to add me to the organisation on there. Cheers
Welcome.
It's always nice to see a new face here.
Which version of the server implementation is currently running on the test server, by the way?
Edit: and thanks for the warm welcome! This post was last modified: 22-02-2015, 09:30 PM by Valshaaran.
I was more meaning if/where could I have a look at the code used on the test server just now? I couldn't find a branch on GitHub that seemed to match it. Speaking of the test server, it seems to have gone down - I was on there yesterday but can't login just now.
The test server was kind of hacked together from my nodejs test harness, so you won't find this on github. It's also a bit unstable I'll get it working again after work.
I gather the C# server on github is further along than my implementation so you can get NPC's into the world etc.
Ok, thanks!
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