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JW-NL   18-03-2015, 11:42 PM
#18
There should indeed be a command to change the switching points where another Level of Detail is activated.
For the charactermeshes it's a value inside the files, but by telling the engine to use other values you can switch lod by just changing values
and not even having to move.
Now the only problem is I can't find the command right now.... Maybe later.
JW
 

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