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Rebuilding Spellborn
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Hey there Sirokko,
I'm just wondering how far you ever got into the SB files, as you might have seen from my other post Acid and I did get the texture and static mesh files converted so that we can open them in the UT2004 editor. Doing it this way gave us an idea of what kind of information is placed where, but this is only a part of it. The map and character mesh and animation files are still a bit troublesome because the format of the animation data in the packages is unknown in most tools and also to us. As far as I know the company of Khaeon was the one that started the development and after that transfered the work and rights to the newly created company in two parts Spellborn, one part was rightsholder and the other part the workcompany. When the game was launched there were several publishers, of which Acclaim was the last one to have the servers up. I'm not sure how or even if the publishers had rights / access to the sourcecode of the game, but seeing the fact that Frogster had their own version running for a while I have the idea that they had access to the code / development tools. Acid and I are using a version of the client which had no connections with gameguard yet, so we can start it up without it. Even editing a ini file can make the client try to connect to a different IP adress to try out some things. About the rights / ownership of the game and it's code: Acid found some documents about the final verdict / handling of the costs / closedown of the workcompany Spellborn and this means that the belongings / workers are no longer legally responsible. This is something different from the other part of Spellborn which is the rightsholder part. This part of the company was not involved in the bankruptcy, in other words there is still someone who has the official rights of the game. This might be a larger group of people (maybe some of the original investors) but this is not clear. It can also be that khaeon still has some rights, but it's not clear. On their website of khaeon.com Spellborn is still listed under the button our games. about your question if someone still has a registry file with things related to Spellborn, I might have it since I moved to a new computer while playing SB and the client is still on that machine. But copying the files to the new PC without reinstalling the game gave me a direct playable client, so not realy sure if there is something important in the registry for SB. Indeed much of the information of the game was server side, meaning the game had a game server and a database server. The game server was the central point for interaction between players and the database server more the point where quest and player related information was stored. As far as I got information from Selachii the game server was able to run on a simple laptop, the database involves more computing power. From the part of Acclaim / Playdom / Disney I don't think there will be much involvement anymore since for them the game game is closed down and servers reinstalled as I guess. One other thing I would like to know is where you're located, maybe try to team up a bit, that way it's not all on the shoulders of just a few, it's simply too much information/ things to do next to a daytime job. Greetings Jan-Willem JW-NL |
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