The following warnings occurred: | ||||||||||||||||||||||||||||||
Warning [2] Undefined variable $captcha - Line: 15 - File: global.php(587) : eval()'d code PHP 8.2.24 (Linux)
|
The Universe according to Spellborn
|
Hey Hey all, an earlier message of me has disappeared into the digital dustbin, that's why I repost it now.
 The message had more information and links to the tools/programs I used at the moment to be able to get information / read the animation parts of the UT2004 and Spellborn Animations.  By comparing the UT2004 animations in the Unreal 2004 editor and make changes to it I now know where most of the bits and bytes belong to and should be able do write some code to export the skeletal meshes and the animations that belong to them into the .PSK and .PSA file format.  This kind of files on it's turn can be used to import back into Unreal on the same or higher versions of the engine or into an editor program like 3D studio Max.  For the moment I'm still working on it and it seems to be going in the right direction, I just don't wanna give a date for the thing being ready.  In the mean Time Acid has found something nice that works together with my Spellborn rewrite tool, let's just say we're able to see most of the Spellborn world again.  Greetings Jan-Willem aka JW-NL This post was last modified: 30-03-2013, 03:41 PM by JW-NL.
|
« Next Oldest | Next Newest »
|