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Reversing Spellborn
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In the .u files itemType should take two values (Category (Defined somewhere else) AND TypeName (byte defined per item)
 EitemType takes these values: IT_JewelryRing IT_JewelryNecklace IT_JewelryQualityToken IT_WeaponQualityToken IT_SkillToken IT_QuestItem IT_Trophy IT_ContainerSuitBag IT_ContainerExtraInventory IT_Resource IT_WeaponOneHanded IT_WeaponDoublehanded IT_WeaponDualWielding IT_WeaponRanged IT_WeaponShield IT_ArmorHeadGear IT_ArmorLeftShoulder IT_ArmorRightShoulder IT_ArmorLeftGauntlet IT_ArmorRightGauntlet IT_ArmorChest IT_ArmorBelt IT_ArmorLeftThigh IT_ArmorLeftShin IT_ClothChest IT_ClothLeftGlove IT_ClothRightGlove IT_ClothPants IT_ClothShoes IT_MiscellaneousTickets IT_MiscellaneousKey IT_MiscellaneousLabyrinthKey IT_Recipe IT_ArmorRightThigh IT_ArmorRightShin IT_ItemToken IT_Consumable IT_Broken Quote:IT_BodySlot This post was last modified: 21-09-2014, 05:15 PM by JW-NL.
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