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Package & map file reader
acid-burn   09-01-2018, 07:01 PM
#9
Just to let you know that in order to be able to use the assets in UE4, you will need the editor from UT2004 so that you can then export them to be used in either Maya, 3D studio MAX, Blender, etc...
If you get to convert as much as needed, you'll be able to re-import in UE4.

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