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Hosting?!
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Quote:All info is in the client. It contains spawn locations, quests (Text, Reward, Preconditions, etc.), items and their stats, even loot tables. The only thing missing is the actual drop rates (they took that out cause people where complaining about the low drop rates when I published them on SpellbornDB), but there shouldn't be a problem simply punching in some numbers for that. Ohoh, this is slighty new for me. I thought loads of the info was stored serverside. And I don't know anyone elso who could do such a thing. Well, I do know one. My cousin could probably code the whole thing for us. But he's currently in Masdar City, Abu Dhabi, working on some megaproject involving interactive videoscreens as large as buildings in their metro stations. Plus, he's always been a very busy guy, so I doubt he'd be able to help us out. |
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