Quote:The thing is TCoS was in development for 4 years after the 2nd it would have already hit the wolrd for as far as I know atleast open beta that is, so after 2 years the money became a problem and when you add 2 more years the money is a big problem and they were in big financial problems when they released it after the 4 years of development. After 4 years the game still wasnt 'playable' by terms of stuff to do only 2 dungeons and pvp + qeusts.
But they had to release it then cause they needed money. Well the financial problems were already so BIG that even if they had alot of subs it would take a long time to get out of that debt. So yeah doomed from the beginning? Maybe but idk this is what i know and please do correct me if I am wrong.
Well they always said that they had to revamp major gameplay elements over and over again. That cost them a lot of time and set them back financially as well.