Damage/healing/xx numbers
Started by Polymo


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Polymo
Someone who thinks he can code
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328 posts 39 threads Joined: Sep 2014
05-09-2015, 01:10 PM -
#16
Hm..,
If anyone wants to participate in finding a reasonable formula the values we have are obviously:
Body, Mind, Focus, Physique, Morale, Concentration, FameLevel, PepRank
and then
from the skill damagespecific values (For 'Hack' for example):
Min and max values (31.67/35) and Linked attribute modifier (0.1) and the linked Character statistic (Body)
This post was last modified: 05-09-2015, 01:11 PM by Polymo.


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Damage/healing/xx numbers - by Polymo - 26-08-2015, 08:24 AM

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