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Reversing Spellborn
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Thank you for the update and helpful links Saltiel. Really appreciate all you're trying to do.
Hey Saltiel,
 I started reading the document from the first link, it has indeed some basic info to start with.  From your previous post I did read you found a large packet which is maybe containing character based information. Related to this it might be good to take a look at this Youtube video with the Spellborn character creation.  <iframe width="480" height="270" src="https://www.youtube.com/embed/OHTDo0WH0Oo?feature=oembed" frameborder="0"></iframe> This post was last modified: 08-09-2014, 09:02 PM by JW-NL.
Thank you for the links, Saltiel.
i think, after i'm done with my work for the Uni i will try to get into the files again :-) I wish i knew more about c++ (i'm only really experienced in .net). Could you give a little hint for how one finds structs? (i'm not very experienced with IDA; olly - i learned how to solve crackme's but that didn't help me for spellborn)
Just a quick post to show you a funny things which just happened to me when experimentating witht the world id. xD
Disclaimer: this is purely accidental and I do not understand everything behind that funny bug, do not expect to be able to connect to the world anytime soon (at least through my work). Â
Yes it's exactly that Actually I sended to the client the id of the Hawksmouth map but without all the info about the character (because I skipped the character selection/creation). I thought I knew how to send the last position but in fact it seems to do nothing, so I'll continue to investigate. My first goal is to manage the character creation/selection phase but I would not say no to be able to load a naked character in a choosed map.
This post was last modified: 09-09-2014, 07:00 PM by Saltiel.
Awsome!
 Looks really nice.
Well, that escalated quickly. I can access to the character creation. I have to admit that I was on the wrong packet (it was strange that I had to send all these info when I had no character to select...).
I must say that all the packets regarding the player info are a real nightmare to decode. I access to the character creation by sending a packet that I do not completely understand. I hope I will be able to understand the minimum to connect to the world, but it will take me days of work I think. Â I will try to upload a small video when I have the time. |
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