Questions Thread
Started by Polymo


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JW-NL
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129 posts 7 threads Joined: Nov 2010
18-03-2015, 11:42 PM -
#18
There should indeed be a command to change the switching points where another Level of Detail is activated.
For the charactermeshes it's a value inside the files, but by telling the engine to use other values you can switch lod by just changing values
and not even having to move.
Now the only problem is I can't find the command right now.... Maybe later.
JW
 



Messages In This Thread
Questions Thread - by Polymo - 17-03-2015, 08:53 PM
Questions Thread - by acid-burn - 17-03-2015, 09:31 PM
Questions Thread - by Polymo - 17-03-2015, 09:35 PM
Questions Thread - by Saltiel - 17-03-2015, 09:38 PM
Questions Thread - by JW-NL - 17-03-2015, 11:45 PM
Questions Thread - by acid-burn - 18-03-2015, 08:04 PM
Questions Thread - by Polymo - 18-03-2015, 08:06 PM
Questions Thread - by Polymo - 18-03-2015, 08:07 PM
Questions Thread - by acid-burn - 18-03-2015, 08:16 PM
Questions Thread - by Polymo - 18-03-2015, 08:23 PM
Questions Thread - by acid-burn - 18-03-2015, 08:39 PM
Questions Thread - by Polymo - 18-03-2015, 08:51 PM
Questions Thread - by acid-burn - 18-03-2015, 08:57 PM
Questions Thread - by acid-burn - 18-03-2015, 09:46 PM
Questions Thread - by Polymo - 18-03-2015, 10:02 PM
Questions Thread - by Polymo - 18-03-2015, 10:05 PM
Questions Thread - by acid-burn - 18-03-2015, 10:33 PM
Questions Thread - by JW-NL - 18-03-2015, 11:42 PM
Questions Thread - by Polymo - 20-03-2015, 07:29 PM
Questions Thread - by Polymo - 22-03-2015, 05:52 PM
Questions Thread - by acid-burn - 22-03-2015, 06:34 PM
Questions Thread - by Polymo - 22-03-2015, 06:38 PM
Questions Thread - by Czelsior - 22-03-2015, 07:24 PM
Questions Thread - by acid-burn - 23-03-2015, 01:21 AM
Questions Thread - by Polymo - 29-03-2015, 10:14 AM
Questions Thread - by JW-NL - 29-03-2015, 07:53 PM
Questions Thread - by acid-burn - 29-03-2015, 08:13 PM
Questions Thread - by Polymo - 29-03-2015, 08:20 PM

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