Known issues
Started by Kevin_mybb_import1


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Kevin
Administrator
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541 posts 84 threads Joined: Oct 2011
22-01-2019, 10:01 PM -
#1
  • Tutorial

    • Walk targets are not showing up, but they are present. The first door on the shardship The Mercantile is in a permanent openable mode as a a workaround.
  • Hawksmouth
    • Quest "Forged Anew"
      • Hawks Iron node is interactable, but interacting with it does nothing.
    • General
      • Pathfinding for NPC's/monsters is borked - partially solved.
      • Loot is not working, wildlife doesn't drop anything, save quest items.
      • Monsters sometimes disappear.
      • Chest armor clips through character.

  • Aldenvault
    • Quest "Captain's Logs"
      • Logs do not show up and are not interactable. Halts progress of this quest/quest line The Way To Citizenship
SpellbornDev
Spellborn Developer
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2
85 posts 15 threads Joined: Sep 2018
23-01-2019, 08:19 AM -
#2
QUESTS:

Q_DS_SOTA_23 (Trial Caves Lvl 15)
  • Fixed but not submitted yet:
  • The objective "Wait for Siltor to appear" doesn't complete.
  • The barrier that blocks Siltor from attacking doesn't appear.
  • Birth signs do not enable and disable the glow effect.
EXARCHYON
  • Captain Rhouk can't be killed.
GENERAL:
  • Hoggsridge needs an accessmap rebuild
  • Shorath Mesa is dark (Intentional?)
  • RF_Hearth needs an accessmap rebuild
Any more bugs will be added
This post was last modified: 26-01-2019, 01:14 PM by SpellbornDev.


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