The server code is now public /changes
Started by Polymo


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4 posts in this topic
Polymo
Someone who thinks he can code
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0
328 posts 39 threads Joined: Sep 2014
03-03-2016, 06:08 PM -
#1
The code from TCosReborn is now publicly visible.
I also removed the history to clean it from all the stuff that shouldn't have been in there in the first place and unlinked it from the previous fork source.
But that also means you have to re-clone it.
Valshaaran
A hero, forever in our minds.
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36 posts 3 threads Joined: Feb 2015
03-03-2016, 06:23 PM -
#2
Cool, thanks for doing that.
Polymo
Someone who thinks he can code
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328 posts 39 threads Joined: Sep 2014
03-03-2016, 06:35 PM -
#3
I owe you my thanks too. I really hope this attracts some helpers.
Dread1313
Junior Member
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8 posts 2 threads Joined: Aug 2019
04-08-2019, 12:26 AM -
#4
(03-03-2016, 06:08 PM)Polymo Wrote: The code from TCosReborn is now publicly visible.
I also removed the history to clean it from all the stuff that shouldn't have been in there in the first place and unlinked it from the previous fork source.
But that also means you have to re-clone it.

Where is it? I want to download it and archive it in the event (((Disney))) decides to "shut this down".
Kevin
Administrator
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541 posts 84 threads Joined: Oct 2011
09-09-2019, 08:52 PM -
#5
(04-08-2019, 12:26 AM)Dread1313 Wrote:
(03-03-2016, 06:08 PM)Polymo Wrote: The code from TCosReborn is now publicly visible.
I also removed the history to clean it from all the stuff that shouldn't have been in there in the first place and unlinked it from the previous fork source.
But that also means you have to re-clone it.

Where is it? I want to download it and archive it in the event (((Disney))) decides to "shut this down".

This is about earlier server code that was written. This allowed us to walk around in the world, but not really playing as nothing worked: skills, npc's, quests.


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