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The server code is now public - Printable Version +- The Chronicles of Spellborn (https://forum.spellborn.org) +-- Forum: Archive (https://forum.spellborn.org/forumdisplay.php?fid=6) +--- Forum: The Chronicles of Spellborn: Reborn (https://forum.spellborn.org/forumdisplay.php?fid=18) +--- Thread: The server code is now public (/showthread.php?tid=207) |
The server code is now public - Polymo - 03-03-2016 Hello world, we are still working on the server but it needs some improvements before it is ready to be used. We decided to make the code of the current version (which is unity based) public too, to enable anyone who's interested in helping, to contribute directly. For that, you can leave a message (or write a pm to JW-NL, Acid-burn, Valshaaran, Saltiel or me) to be added to the project. Or just do it the regular github way (fork/pullrequest) So, coders among the spellborn fans, we invite you to help this project solidify :-) (And a short info: as mentioned, it's based on unity (5), written in c# and the meshes in use are currently in .blend format (blender is needed, likely to be changed in the future)) RE: The server code is now public - Kevin - 09-03-2016 I'd like to help, as I understand at least some C#. I'm however quite busy at the moment, but I'll try to do my best. So if you like to have me, feel free to invite me Kev RE: The server code is now public - Saltiel - 16-03-2016 Good news |