The server code is now public
Started by Polymo


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2 posts in this topic
Polymo
Someone who thinks he can code
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0
328 posts 39 threads Joined: Sep 2014
Star  03-03-2016, 06:31 PM -
#1
Hello world,
we are still working on the server but it needs some improvements before it is ready to be used.

We decided to make the code of the current version (which is unity based) public too, to enable anyone who's interested in helping, to contribute directly.
For that, you can leave a message (or write a pm to JW-NL, Acid-burn, Valshaaran, Saltiel or me) to be added to the project.
Or just do it the regular github way (fork/pullrequest)

So, coders among the spellborn fans, we invite you to help this project solidify :-)

(And a short info: as mentioned, it's based on unity (5), written in c# and the meshes in use are currently in .blend format (blender is needed, likely to be changed in the future))
Kevin
Legend of House Shroud
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0
555 posts 87 threads Joined: Oct 2011
09-03-2016, 12:09 AM -
#2
I'd like to help, as I understand at least some C#. I'm however quite busy at the moment, but I'll try to do my best.

So if you like to have me, feel free to invite me Smile

Kev
Saltiel
Retired dev
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0
122 posts 3 threads Joined: Sep 2014
16-03-2016, 12:46 PM -
#3
Good news Smile


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