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Tempest in the Aether (open source MMO)
CowMooFlage   17-06-2011, 11:13 AM
#6
Quote:Two things:

1. Trying to get some elements of spellborn into the game [Image: default_wink.png]

2. Combat system. I could use some help with that..
https://docs.google.com/document/d/1krHH...P&hl=en_US <- this is the combat system I had in mind.


Right now nearly all departments require more human resources. Departments:

1. Writing (quests; environment/storyline)

2. Graphics (2d, 3d)

3. Sound (music, ambiance, effects)

4. Coding (client, server)

Again: join the forums or join the irc channel. IRC works best.

Looks good. I hope you can succeed in the project, recreating a combat system similar to spellborn's is quite the task. Smile
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Messages In This Thread
Tempest in the Aether (open source MMO) - by nander - 08-06-2011, 12:23 PM
Tempest in the Aether (open source MMO) - by CowMooFlage - 13-06-2011, 08:11 AM
Tempest in the Aether (open source MMO) - by StrikeX - 15-06-2011, 08:08 AM
Tempest in the Aether (open source MMO) - by CowMooFlage - 15-06-2011, 01:10 PM
Tempest in the Aether (open source MMO) - by nander - 17-06-2011, 12:25 AM
Tempest in the Aether (open source MMO) - by CowMooFlage - 17-06-2011, 11:13 AM
Tempest in the Aether (open source MMO) - by nander - 17-06-2011, 12:29 PM
Tempest in the Aether (open source MMO) - by CowMooFlage - 19-06-2011, 10:39 AM
Tempest in the Aether (open source MMO) - by zugu - 27-09-2011, 06:01 PM


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