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Tempest in the Aether (open source MMO)
nander   17-06-2011, 12:29 PM
#7
We're using the planeshift engine, so many parts are in place already, so I'll start by implementing both input methods (manual and auto-aim). The skilldeck is less important to my opinion, I'll look into that after I nailed the aiming.



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Messages In This Thread
Tempest in the Aether (open source MMO) - by nander - 08-06-2011, 12:23 PM
Tempest in the Aether (open source MMO) - by CowMooFlage - 13-06-2011, 08:11 AM
Tempest in the Aether (open source MMO) - by StrikeX - 15-06-2011, 08:08 AM
Tempest in the Aether (open source MMO) - by CowMooFlage - 15-06-2011, 01:10 PM
Tempest in the Aether (open source MMO) - by nander - 17-06-2011, 12:25 AM
Tempest in the Aether (open source MMO) - by CowMooFlage - 17-06-2011, 11:13 AM
Tempest in the Aether (open source MMO) - by nander - 17-06-2011, 12:29 PM
Tempest in the Aether (open source MMO) - by CowMooFlage - 19-06-2011, 10:39 AM
Tempest in the Aether (open source MMO) - by zugu - 27-09-2011, 06:01 PM


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