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quick test - tcos tavern in ue4
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(09-09-2018, 07:31 PM)Polymo Wrote: @japaokiko that is the think i am doing right now... the geometry of world, as like the monster structure and any interaction, will need to set up the information about map/ animation and static meshes.... so i need to 'open' in unrel/ue explorer/ 3ds .... to get the information to server; @acid-burn that link have a ue explorer, how u use that to open tcos files ? |
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