Package & map file reader
Started by Polymo


Rate this topic
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5


14 posts in this topic
Polymo
Someone who thinks he can code
****


0
328 posts 39 threads Joined: Sep 2014
08-01-2018, 11:56 AM -
#6
An updated version is here: https://github.com/ValooFX/TCoSFileReader. If you modify it, you could potentially read the binary chunks of each object too and dump/convert them into corresponding files. But that involves knowing about the structure of those chunks and most likely some work, as this was mostly meant for reading server-relevant objects, so certain client specific data - textures, meshes, sounds, lights etc. are, via configuration, being skipped.
@Acid-burn most likely still has converted packages files that are readable by default unreal package readers, he may be of more help.


Messages In This Thread
Package & map file reader - by Polymo - 23-04-2017, 05:46 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)