Package & map file reader
Started by Polymo


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acid-burn
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207 posts 11 threads Joined: Sep 2010
09-01-2018, 07:01 PM -
#9
Just to let you know that in order to be able to use the assets in UE4, you will need the editor from UT2004 so that you can then export them to be used in either Maya, 3D studio MAX, Blender, etc...
If you get to convert as much as needed, you'll be able to re-import in UE4.
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Package & map file reader - by Polymo - 23-04-2017, 05:46 PM

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