20-01-2018, 07:49 PM -
(20-01-2018, 07:20 PM)Saltiel Wrote: It looks great! Actually it seems sharper than the original.
Did you have to do special conversion stuff to make it work?
Extracted models and textures using umodel (UE Viewer) and then using 'ActorX Importer for 3ds Max' to convert the models from .pskx to .fbx